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Thread Statistics | Show CCP posts - 5 post(s) |

Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.16 23:38:00 -
[1]
Originally by: Cmd Woodlouse Edited by: Cmd Woodlouse on 16/02/2007 23:21:21
Originally by: Sorja BoB don't need underhanded tactics to win, do they?
Thats the quote of the game.
Bob DO NOT need these tactics as they were most of the time better than any other alliance in this game.
I dont know why they need it.
And thats why i was questioning the real BoB progress in this game and what they really achieved.
By real means nothing.
But they could have so much w/o any of the above.
Because you have organised a 30:1 alliance against them and killing your figurehead in the first weak of the war is a massive win however you try and spin it.
If this had been Goon killing LVs titan or D2 killing BoBs, Every one of you flamers would be calling it awesome tactics and skill and shouting at CCP not to reimburse. Honestly, try and claim otherwise.
Funny how these things work.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 00:24:00 -
[2]
Originally by: Cmd Woodlouse
Originally by: Edde Bebbi
Originally by: Cmd Woodlouse Edited by: Cmd Woodlouse on 16/02/2007 23:21:21
Originally by: Sorja BoB don't need underhanded tactics to win, do they?
Thats the quote of the game.
Bob DO NOT need these tactics as they were most of the time better than any other alliance in this game.
I dont know why they need it.
And thats why i was questioning the real BoB progress in this game and what they really achieved.
By real means nothing.
But they could have so much w/o any of the above.
Because you have organised a 30:1 alliance against them and killing your figurehead in the first weak of the war is a massive win however you try and spin it.
If this had been Goon killing LVs titan or D2 killing BoBs, Every one of you flamers would be calling it awesome tactics and skill and shouting at CCP not to reimburse. Honestly, try and claim otherwise.
Funny how these things work.
I am also talking of the past, where G eg. was HEAVILY outnumbered by everyone.
But i see from ur post that ur a nublet. 30 to 1
LOOOOOOL!
Its carneval here, thanks for the gift, desperado 
Do you really want me to add up the players in all the alliances you are Napped with? It wont be 30:1 but itll be a hell of a lot more than 5:1
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 00:29:00 -
[3]
Originally by: bulabuba
Originally by: Aries Acheron Well. This seems to be the case.
This screenshot I got from another thread shows how it was done.
http://shadowforce.wiredhub.net/bob/2007.02.16.17.58.48.jpg
Apparently, a member of the Titan's own gang in a covert ops waited for the Titan to go outside of the shield, then smartbombed it with a micro, giving it aggro as it logged. The Titan zoomed off, and BoB probed.
There's no passive targetter there, and given that the titan was POSed up, wreck aggro doesn't look like it's involved. A painful blow and one reason why I hate spies in any sense, but it seems 'legit' as far as claims of hacking or bugs go. If it's legit morally.. well. It's effectively the same thing as what happened to Cyvok's it seems...
That's an exploit. In other words, the game is not intended to work that way, and taking advantage of the fact that it does, rather than reporting the error, is exploiting.
When you close the window, you're done. You should not be aggro-able at that instant if you aren't already. You are out of the game. The fact that your ship warps off is only there as a measure to take you out of harm's way in case of a crash. The aggro timer is only there to ensure that you can't save yourself by closing the window ONCE YOU ALREADY HAVE AGGRO. If that's how it was done, the man deserves his ship back, and CCP needs to fix the bug after admonishing some folks that exploiting bugs rather than reporting them is a no-no.
He was aggrod before logging off.
Eve IS intended to work this way.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 00:29:00 -
[4]
Originally by: Chuck Dawg I'll put down 1bil isk that D2 get it back due to exploit.
Ill take it. There was no exploit and D2 arnt claiming there was.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 00:34:00 -
[5]
Originally by: Sionn Klorgh Edited by: Sionn Klorgh on 17/02/2007 00:29:37 Was there not a GM in local that congratulated BOB on the kill? Perhaps he can fill everyone in on the details.
I love how people just make stuff up (well done to the TCF guy for this one) and then everyone believes it.
OMG HAX. We have seen the screenshots that show EXACTLY how the titan was killed. How can there be any more debate?
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 07:57:00 -
[6]
Once again for the hard-of-thinking.
It is an INTENDED game mechanic that if you are aggrod, you have an aggro timer if you log.
It is an INTENDED game mechanic that smartbombs can be used to aggro people
It is an INTENDED game mechanic that friendly alliance mates can backstab and attack and even kill you.
It is an INTENDED game mechanic THEREFORE that friendlies can give you a PvP timer.
Therefore there is no exploit.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 08:10:00 -
[7]
Edited by: Edde Bebbi on 17/02/2007 08:06:59
Originally by: Pinpisa Jormao After the new evidence it seems to be legit kill considering the mechanics, HOWEVER
The aggro timer IS MEANT TO BE A WAY TO MAKE IT HARDER FOR YOU TO RUN FROM HOSTILES - NOT FRIENDLIES, esp gang mates! Also if Damage Messages are off which they often there's little in the way of indication of smartbomb aggro.
I'd like to congratulate BoB for genious use of mechanics and CCP for recognizing that creative mechanics and meta gaming is where EVE shines, not the actually laggy fleet combat using absurdly slow python based code which is no way suitable for anything but turn based game user interfaces. 
(unrelated to this kill)
I also believe it is about time to make logging off at POS shields not warp you around because we've seen that it's possible that your ship will warp off and get sucked into nearby hostile POS. That wouldn't kill a Titan but has killed countless battleships logged off at friendly POSs recently.
Since spying and corp theft are clearly allowed, nay, encouraged by CCP, please explain why being in the same alliance as someone makes them 'friendly'? The whole point is he wasnt friendly, he was hostile, noone in D2 had realised yet.
Regarding the POS thing I agree.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 08:19:00 -
[8]
Originally by: NightmareX
Originally by: Edde Bebbi Edited by: Edde Bebbi on 17/02/2007 08:06:59
Originally by: Pinpisa Jormao After the new evidence it seems to be legit kill considering the mechanics, HOWEVER
The aggro timer IS MEANT TO BE A WAY TO MAKE IT HARDER FOR YOU TO RUN FROM HOSTILES - NOT FRIENDLIES, esp gang mates! Also if Damage Messages are off which they often there's little in the way of indication of smartbomb aggro.
I'd like to congratulate BoB for genious use of mechanics and CCP for recognizing that creative mechanics and meta gaming is where EVE shines, not the actually laggy fleet combat using absurdly slow python based code which is no way suitable for anything but turn based game user interfaces. 
(unrelated to this kill)
I also believe it is about time to make logging off at POS shields not warp you around because we've seen that it's possible that your ship will warp off and get sucked into nearby hostile POS. That wouldn't kill a Titan but has killed countless battleships logged off at friendly POSs recently.
Since spying and corp theft are clearly allowed, nay, encouraged by CCP, please explain why being in the same alliance as someone makes them 'friendly'? The whole point is he wasnt friendly, he was hostile, noone in D2 had realised yet.
Regarding the POS thing I agree.
Even when the person behind the spy is hostile, you are still in the same corp / alliance as the Titan pilot, so that doesn't count.
I am going to say this again
WHERE DOES IT SAY THAT BEING AGGRESSIVE TO AN ALLIANCE MATE = NO AGGRESSION TIMER?
You've just made this up!
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 08:34:00 -
[9]
Originally by: Great Guardian Edited by: Great Guardian on 17/02/2007 08:20:58 Clear exploit. I have no doubts how BoD... I mean CCP will handle this.
reposting the same thing with 10 different noob corp alts makes it no more true. Everything that happened is intended game mechanics.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 08:41:00 -
[10]
Originally by: Great Guardian Edited by: Great Guardian on 17/02/2007 08:33:07
Originally by: Edde Bebbi
Originally by: Great Guardian Edited by: Great Guardian on 17/02/2007 08:20:58 Clear exploit. I have no doubts how BoD... I mean CCP will handle this.
reposting the same thing with 10 different noob corp alts makes it no more true. Everything that happened is intended game mechanics.
This is my main... Playing EVE for almost 2 years...
Ok then: Its not an exploit because PvP timer is an intended mechanic of the game. It may be cheap, it may be cowardly (although I do not think so), but it is not an exploit: Eve mechanics functioned EXACTLY as intended.
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 08:42:00 -
[11]
Originally by: Pinpisa Jormao The backstabbing part is OK, it's more the issue of the only indication of aggro being to check your logs OUT OF GAME (CAPTURE/GAMELOGS) if you had effects, sounds and messages turned of due to lag.
I personally play it all off except damage messages which I turn off for fleet battles. But having to browse log files out of game before logging off to see aggro when dealing with hostile fleet situations where you're likely to turn these things off is something I feel may warrant a change.
Read what your writing. Whats next? Me dying not being fair because I have chosen to wear a blindfold to a Fleet engagement?
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 09:07:00 -
[12]
Originally by: Pinpisa Jormao
Originally by: Edde Bebbi
Originally by: Pinpisa Jormao The backstabbing part is OK, it's more the issue of the only indication of aggro being to check your logs OUT OF GAME (CAPTURE/GAMELOGS) if you had effects, sounds and messages turned of due to lag.
I personally play it all off except damage messages which I turn off for fleet battles. But having to browse log files out of game before logging off to see aggro when dealing with hostile fleet situations where you're likely to turn these things off is something I feel may warrant a change.
Read what your writing. Whats next? Me dying not being fair because I have chosen to wear a blindfold to a Fleet engagement?
Large fleet battles are becoming more common and it's a choice of being lagged to death or minimizing the lag. In light of the recent events and if piloting a Titan I'd choose not to "wear a blindfold".
Fair enough, but again, its the individuals choice, and you cant penalise the agressors because the defenders made a stupid decision
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Edde Bebbi
Amarr The Griffin
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Posted - 2007.02.17 11:06:00 -
[13]
Originally by: Roemy Schneider Edited by: Roemy Schneider on 17/02/2007 11:01:29 so... after all this cheesy gameplay, what's left for me, the average joe? all ambition to join in on large (expensive) events such as huge fleets/titans/outposts/whatnot is lost when grey zone game play screw over months of labor. these days, pvp seems to be about IPs obtained from TS and/or forums, spys and traitors have become essential, holes in game mechanics are being stretched etcpp. somewhere down the line there's some killing... yay
This is no more or less true about either side
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